Sealords
Sealords
Submission for the Godot Wild Jam of January 2022. Game is buggy and imprecise due to us learning how to use the engine at the same time.
Basic Controls
- Left Click - Select one unit and display their information
- Left Click (dragged) - Select all units in an area
- Right Click - Set target position for all selected allied units
- Spacebar - Stop movement of all selected allied units
Advanced Controls
- Shift+Right Click - Set a future target for all selected allied units
- Ctrl+A - Select ALL units
- Ctrl+E - Select all enemy units
- Ctrl+R - Select all allied units
Boat attributes
- Top left : Health Points
- Top center : Attack damage per hit
- Top right : Attack Speed (number of attacks per second)
- Bottom left : Speed (relative to other boats, slowest point left, fastest points right)
- Bottom middle : Range (more rings = hits farther)
- Bottom right : Number of targets (shoots the closest # boats at range per hit)
Wrong Timeline is :
Art & Music - https://www.youtube.com/c/StanDusk
Programming & Game Design - https://twitter.com/nuclehon
Status | Released |
Platforms | HTML5 |
Author | Wrong Timeline |
Genre | Strategy |
Tags | dexterity, godot-wild-jam, Roguelike |
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